Oh wait, I forgot to mention the scene in which you deliberately lead children into a dark caravan inhabited by a paedophile. But no, five minutes later it impossibly reverts back to the norm, and the woeful writing of Rufus's one-tone smugness isn't changed one iota. I really believed that the game was about to pull the rug from under me, that it was going to reveal itself as something so much smarter. The world itself is revealed to be something entirely different, and Rufus discovers some enormously shocking things about himself. Not in the dreary "but we're a game!" sense that has been done to death (and that this game resorts to far too often), but something far more sophisticated. There are moments that make you wonder what could be made if the incredible love that's gone into the backgrounds and character animations, combined with vocal casting and huge range of characters and locations, were put into something that wasn't overtly hateful.įor instance, at one point the game goes incredibly meta. In and amongst this game's poor puzzles and clusters of crude mistakes, are flashes of inspiration. PMT jokes abound, and the female lead - Goal - improbably falls in love with the revolting main character despite every dreadful thing he's done and said.īeyond the obvious offensiveness (I really struggled to continue on after something quite so revolting as the "monkey" scene, the game's permanent smugness now so tarnished that it makes me squirm to play), it's infuriating, because developers Daedalic are clearly talented. Two women who've joined the resistance army are described as "dressing like men", and laughed at for thinking they can have army titles. Women are sex objects, lunatics, sluts or only identified as fat.
Within the opening moments of the game, one character has already suggested that a female character's mentally ill behaviour is because she's on her period.
Meanwhile, there's no mistaking the deliberate choice to offer a pathetic portrayal of a Chinese stereotype, complete with Ls swapped with Rs.Īnd then there's the game's grotesque representation and attitude toward women. But it remains what it is, and what it is, is plain grotesque. I want to assume that this isn't a directly and deliberately racist statement, but rather the result of abject stupidity. The person you're required to have become his new dancing monkey, by destroying her life until she has nothing left? The other black character.Īnd the way you get her to take the job? You literally sell her. A puzzle (of sorts) at that stage in the game is to first get rid of the organ grinder, and then to find a replacement monkey, so that Monkey - as it persists in calling him - can become the new grinder. Of the very few black characters in the game, one of them is being forced to be an organ grinder's monkey. Chapter three makes that look forward thinking.įor example. Chapter two had the delightful revelation that a woman's brain split into three results in a baby, a bitch, and another bitch. In this third and final chapter, he continues in the same vein, his unrelenting revolting attitude just a constant drain on the player.īut this game - a massive instalment, stretching on for about twice its welcome - sees that unpleasantness permeate into almost every aspect. By the second, brief and dreadful game, he had become outright repulsive. He's clearly meant to be a form of anti-hero, and in the first game it was uncomfortable, but almost worked.
The star, Rufus, is a defiantly unlikeable playable character, whose selfishness is his only motivation, and his offensiveness a source of glee to him alone. The third part in the increasingly uncomfortable adventure, it takes what was once a mildly insulting tale to something very ugly.Īll three games have been deliberately crass. As an experience, it's remarkably unpleasant. As a graphic adventure it's a very beautifully drawn, utterly enormous creation, with average to poor puzzles. So how does this third and final part fare? Urrrgghhh. The first part looked like it might wander close to goodness, while the second was brief and disposable. Daedalic's epic adventure reaches a conclusion with its biggest chapter, Goodbye Deponia.